VDEvents Explanation

VD Events are completely generic scriptable object-based event. They allow you to create unity events that are invoked via a scriptable object, which means you can for example invoke them from a prefab or another active scene.

You can find VDEvents from 00ViD/Resources/Core/Events/VDEvents. The default VDEvent-scriptable object doesn't contain any info other than the object name that is raised from somewhere to tell a scene listener to invoke a unity event.

However, you can easily script embedded information on scriptable objects to make them even more useful for specific cases. You can check our other scriptable objects from 00ViD/Resources/Core/ for examples on that.

Document examples on VDEvents coming soon.